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TA的每日心情|  | 开心 2022-3-11 09:03
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| 这是一个快速的战利品脚本,基于之前发布的“lefkas”,但有所改进。 现在有了所有分辨率的配置,因为最后一个似乎不适用于所有分辨率。
 
 教程
 1 - 下载文件FastLoot.rar并解压缩。
 你会看到这样的东西:
 
 2 - 首先打开“[CONFIG SCRIPT] RUN ME FIRST.ahk”。你只需要在第一次使用它。
 3 -在游戏中按“选项卡”
 4 -删除至少4项库存的
 5 -把你的鼠标指针在每个项目上,然后按NUMPAD1中间的第1项,NUMPAD2项目2 ......直到项目4.
 您将设置每个项目的位置
 6 - 现在你需要设置你的库存位置,在标签菜单中瞄准角色的头部并按下numpad5以保存他的头部位置。
 7 - 完成!它全部配置好了。只需按“del”关闭脚本并运行“[FAST LOOT] RUN ME.ahk”
 
 
 复制这段内容后打开百度网盘手机App,操作更方便哦
 
 默认热键为“V”,但您可能想要更改它。
 如何更改热键?
 1 - 打开“[FAST LOOT] RUN ME.ahk”
 2 - 按ctrl + F并找到“在此更改热键”,
 您将看到如下内容:
 码:
 ~V:: ; Change your hotkey here只需将字母“V”更改为另一个字母即可。
 例如,字母“T”。
 码:
 ~T:: ; Change your hotkey hereOBS:请注意不要修改代码中的任何其他内容,例如空格和制表符。它可能会停止你的脚本。
 3 - 保存代码,快乐!
 
 
 --------------------------------------
 如果你不想在这里下载是代码:
 [CONFIG SCRIPT] RUN ME FIRST.ahk
 码:
 #NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.#SingleInstance force ;It allows to run only one at the same time.SetTitleMatchMode, 2 ;Matching for window title.#ifwinactive, PLAYERUNKNOWN'S BATTLEGROUNDS ;Active only when in PUBG.up_item_posX := 200up_item_posY := 200up2_item_posX := 300up2_item_posY := 300down_item_posX := 400down_item_posY := 400down2_item_posX := 500down2_item_posY := 500inv_posX := 600inv_posY := 600Loop{        ToolTip, Item 1 -> key: numpad1, up_item_posX, up_item_posY,1        sleep 500        ToolTip, Item 2 -> key: numpad2, up2_item_posX, up2_item_posY,2        sleep 500        ToolTip, Item 3 -> key: numpad3, down_item_posX, down_item_posY,3        sleep 500        ToolTip, Item 4 -> key: numpad4, down2_item_posX, down2_item_posY,4        sleep 500        ToolTip, Inventory -> key: numpad5, inv_posX, inv_posY,5        sleep 500}*NumPad1::        MouseGetPos, xpos, ypos         up_item_posX = %xpos%        up_item_posY = %ypos%        IniWrite, %up_item_posX%, config.ini, Coordinates, up_item_posX        IniWrite, %up_item_posY%, config.ini, Coordinates, up_item_posY        ToolTip, Item 1 -> key: numpad1, up_item_posX, up_item_posY,1return*NumPad2::        MouseGetPos, xpos, ypos         up2_item_posX = %xpos%        up2_item_posY = %ypos%        IniWrite, %up2_item_posX%, config.ini, Coordinates, up2_item_posX        IniWrite, %up2_item_posY%, config.ini, Coordinates, up2_item_posY        ToolTip, Item 2 -> key: numpad2, up2_item_posX, up2_item_posY,2return*NumPad3::        MouseGetPos, xpos, ypos         down_item_posX = %xpos%        down_item_posY = %ypos%        IniWrite, %down_item_posX%, config.ini, Coordinates, down_item_posX        IniWrite, %down_item_posY%, config.ini, Coordinates, down_item_posY        ToolTip, Item 3 -> key: numpad3, down_item_posX, down_item_posY,3return*NumPad4::        MouseGetPos, xpos, ypos         down2_item_posX = %xpos%        down2_item_posY = %ypos%        IniWrite, %down2_item_posX%, config.ini, Coordinates, down2_item_posX        IniWrite, %down2_item_posY%, config.ini, Coordinates, down2_item_posY        ToolTip, Item 4 -> key: numpad4, down2_item_posX, down2_item_posY,4return*NumPad5::        MouseGetPos, xpos, ypos         inv_posX = %xpos%        inv_posY = %ypos%        IniWrite, %inv_posX%, config.ini, Coordinates, inv_posX        IniWrite, %inv_posY%, config.ini, Coordinates, inv_posY        ToolTip, Inventory -> key: numpad5, inv_posX, inv_posY,5return*Del::        ToolTip,Script Configured,500,500,6        Sleep 2000        ExitAppreturn
 *Del::
 ToolTip,Script Configured,500,500,6
 Sleep 2000
 ExitApp
 return[快速行动]运行ME.ahk
 码:
 #NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.#SingleInstance force ;It allows to run only one at the same time.SetTitleMatchMode, 2 ;Matching for window title.#ifwinactive, PLAYERUNKNOWN'S BATTLEGROUNDS ;Active only when in PUBG.IniRead up_item_posX, config.ini, Coordinates, up_item_posXIniRead up_item_posY, config.ini, Coordinates, up_item_posYIniRead up2_item_posX, config.ini, Coordinates, up2_item_posXIniRead up2_item_posY, config.ini, Coordinates, up2_item_posYIniRead down_item_posX, config.ini, Coordinates, down_item_posXIniRead down_item_posY, config.ini, Coordinates, down_item_posYIniRead down2_item_posX, config.ini, Coordinates, down2_item_posXIniRead down2_item_posY, config.ini, Coordinates, down2_item_posYIniRead inv_posX, config.ini, Coordinates, inv_posXIniRead inv_posY, config.ini, Coordinates, inv_posY;#####################;#     Fast Loot     #;#####################~V:: ; Change your hotkey here        if (isMouseShown() == true)        {                Sleep 1                MouseClickDrag, Left,up_item_posX, up_item_posY, inv_posX, inv_posY , 0                Sleep 1                MouseClickDrag, Left, up2_item_posX, up2_item_posY, inv_posX, inv_posY , 0                Sleep 1                MouseClickDrag, Left, down_item_posX, down_item_posY, inv_posX, inv_posY , 0                Sleep 1                MouseClickDrag, Left, down2_item_posX, down2_item_posY, inv_posX, inv_posY , 0                Sleep 1        }returnisMouseShown(){        StructSize := A_PtrSize + 16        VarSetCapacity(InfoStruct, StructSize)        NumPut(StructSize, InfoStruct)        DllCall("GetCursorInfo", UInt, &InfoStruct)        Result := NumGet(InfoStruct, 8)        if Result > 1                Return true        else                Return false}
 
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